Tuesday, 14 December 2010

New look

So with the pre-dominance war over with its few hic-ups here and there I overall decided to scrap the monster/mech as I wasn't ever happy with it with the poly count limit. So I choose to use the female warrior as the main aspect and gave hew some new weapons to play with, a sword and a arm blaster, I had hoped to maybe develop more with my textureing but still feel I've learnt a lot in terms of styles and ways to implement them onto the model. having to redo most parts like the uvs and rigs it allowed me to rethink how to do these task again which is always best for the learning experience. While the main event is being setup ready for the new year, I will be sorting out my new site and some new content which i will post here.

No comments:

Post a Comment