Friday, 16 September 2011

Nice Sky Render

Well after asking around on what I can improve or have missed, I added the details that were missing and refined the model there maybe more I can do but frankly I can't see it... So here is a simple sky render with  one with wire frame.

Wednesday, 14 September 2011

Hi Vs Low!

Just a quick Update on the tank nothing much, Could not get this guy into zbrush with no working versions :( I decided to just go onto the low poly still two or three things left to build then will add detail with remaining polys lower the better I think.

Tuesday, 13 September 2011

Hi Rez Done? I think not XD


Well so the tank hi-rez is done in max, will bring it into Zbrush for some dirtying up then work on a low poly version 10k seems to be the bench mark for most vehicles in terms of poly count. I'm sure that it will be done to that standards and may make a 5k version to show different resolution capabilities. still quite slow on this project however Would like to finish my warrior character I did for Dominance war 5 :T.


Friday, 2 September 2011

Detail!!

So this will be the hi detail stage still needs the body to be done and also some grunge. Once the tank is fully detailed will then make the final low poly model and do all the technical respect of getting the tank to look awesome. For now its a small update.

Tuesday, 23 August 2011

What Second year of uni tank should of been :P


So I also decided to re create some of my old models from scratch that is. So along side the penguin I'm creating a Tank 2S1 Gvozdica, now with better knowledge compared to the later days. I will use what I know to create a decent portfolio mostly ranging in the 3D department haha. So here are the first two stages not sure if they are too far apart from each other but it's something to show I guess. Will go into more detail by far after stage to so let's get cracking.

Comicon 2011 Da Vinci Penguin


Well It's finally back to working mode got a lot of projects lined up. With a few suggestions from friends on how to structure my work flow so it's not so demanding and daunting at first. so apart from the image I'm showing now there are 3 or 4 more others being worked on so I'm happy with the structure. So for now Back to work :D

Friday, 24 June 2011

Fish Sculpt

Just having some fun creating a fish in zbrush, nothing fancy. I'm trying to sculpt more as I had so much fun creating whitebeard awhile back, however this is not coloured I haven't got around to figuring it out fully yet. will try to get back to some hard surface modelling and texturing redoing some concept ideas,